Difference between revisions of "MC-Basic:axis.PositionBacklashAlpha"
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* Bigger values (close to 1.0) are for sharper corners (faster response) | * Bigger values (close to 1.0) are for sharper corners (faster response) | ||
* Smaller values (close to 0.1) are for smoother behavior | * Smaller values (close to 0.1) are for smoother behavior | ||
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+ | [[File:Backlash.jpg|frame|Picture showing different values of backlash compensation in different movement directions. Note the influence of PositionBacklashAlpha factor (0.9, 0.95, 0.99)|700px]] | ||
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|TYPE= | |TYPE= |
Revision as of 07:52, 29 September 2014
Value of the alpha filter used in backlash compensation. It is used to eliminate strong jumping of backlash compensation value between positive and negative directions, typically occurring near target point or at the beginning of the movement. See <axis>.PositionBacklash and <comp>.Direction.
- Bigger values (close to 1.0) are for sharper corners (faster response)
- Smaller values (close to 0.1) are for smoother behavior
Short form
None
Syntax
<axis>.PositionBacklashAlpha
Availability
4.5.33 and later
Type
Double
Range
0 ... 1.0
Units
None
Default
0.9
Scope
Task, Terminal
Limitations
Modal only