Difference between revisions of "MC-Basic:IDLETASK"
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|SYNTAX= | |SYNTAX= | ||
− | IdleTask {'' | + | IdleTask {<''task''>} |
|AVAILABILITY= | |AVAILABILITY= | ||
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|RANGE= | |RANGE= | ||
− | '' | + | <''task''>: Name of a task that is loaded in memory |
|UNITS= | |UNITS= | ||
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|LIMITATIONS= | |LIMITATIONS= | ||
− | Write | + | Write only. Task must be loaded in memory. |
|EXAMPLE= | |EXAMPLE= | ||
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|SEE ALSO= | |SEE ALSO= | ||
− | * [[ | + | * [[MC-Basic:CONTINUETASK|CONTINUETASK]] |
− | * [[ | + | * [[MC-Basic:KILLTASK|KILLTASK]] |
− | * [[ | + | * [[MC-Basic:LOAD|LOAD]] |
− | * [[ | + | * [[MC-Basic:STARTTASK|STARTTASK]] |
− | |||
+ | [[Category:MC-Basic:Task Control|IDLETASK]] | ||
}} | }} |
Latest revision as of 09:17, 22 May 2014
This command stops the task at the end of the line currently being executed, and idles all its events. An idled task can be continued (using the CONTINUETASK command) or terminated (using the KILLTASK command).
NOTE | |
IDLETASK does not stop the motion currently executing. This is significant because all the events are idled and cannot respond to axis motion. |
Short form
ITas
Syntax
IdleTask {<task>}
Availability
All versions
Range
<task>: Name of a task that is loaded in memory
Scope
Task or Terminal
Limitations
Write only. Task must be loaded in memory.
Examples
IdleTask XYrotation.prg