Difference between revisions of "MC-Basic:SYSTEM.VELOCITYOVERRIDE"

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* [[AXY:MC-Basic:axis.VELOCITYOVERRIDE|axis.VELOCITYOVERRIDE]]
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* [[Motion Scaling Properties| Motion Scaling Properties]]
 
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Latest revision as of 13:11, 13 September 2017

Language: English  • 中文(简体)‎

SYSTEM.VELOCITYOVERRIDE modifies the actual axis or group velocity by multiplying that velocity by the specified override value and it takes effect immediately. The actual velocity rate of change is limited by the axis deceleration value. The axis or group velocity override properties also affect the actual velocity and function as additional multipliers. Changing SYSTEM.VELOCITYOVERRIDE uses four cycles-per-axis, if the axis is moving, and 2 cycles-per-axis, if the axis is not moving. The delay in the task execution depends on the number of axes defined in the system.

NOTE-Info.svgNOTE
SYSTEM.VELOCITYOVERRIDE does not affect a slave axis.

Short form

Sys.VOrd

System.VOrd

Syntax

Sys.VelocityOverride = <value>
System.VelocityOverride = <value>

?Sys.VelocityOverride

?System.VelocityOverride

Availability

All versions

Type

Double

Range

0.1 to 100000

Units

Percent

Default

100

Scope

Task or Terminal

Examples

SYSTEM.VelocityOverride=20

See Also