KMAPI

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Overview

The KMAPI software package allows you to communicate with softMC from popular programming languages, such as Visual Basic over TCP/IP and UDP. The KMAPI provides complete access to the command line interface of your system across a TCP/IP connection. Fast access to frequently changing data, such as axis set-points and feedback, is provided via a UDP connection, also called UDP fast data.

You can find the full KMAPI documentation here.

Introduction

The KMAPI addresses several concerns when interfacing your program with KMAPI drives and controllers, including:

  • sending commands (and receiving responses)
  • reading and setting amplifier or controller variables
  • sending and retrieving files
  • error handling

The KMAPI addresses these concerns by providing a library of functions which allow the user to describe their system in terms of devices (amplifiers, controllers, axes, groups) and then communicate with these devices individually.
Central to the KMAPI is the concept of a device table. The device table is a data store (database) which is managed by the KMAPI for the user.
The device table is populated with devices by the programmer, allowing the programmer to execute commands on any device in the device table. Most details of the communication techniques used are hidden allowing the programmer to focus on high level programming instead of communication protocols.

General Information

The KMAPI is available for Windows NT and is compatible with a wide variety of 32-bit programming tools including Microsoft Visual Basic and Microsoft Visual C++.
The KMAPI is provided as a Windows DLL which makes it accessible from most Windows programming languages.
Most KMAPI functions return an error code which indicates the success of the action requested by the programmer. Full text descriptions of the error are often associated with the error and can be accessed via KMAPI calls.

Getting started

The following C# code is a minimal console application which performs the following tasks:

  • Initialize the library
  • Create 'controller' - the software component used for communication
  • send a command and read the response
  • shut down the communication

The software is written in C# and uses the KMAPI.DLL to comunicate with the KMTCPIP.EXE communication server, an equivalent C++/C program will look pretty much the same but will have to use the KMAPI32.DLL.

Note: to use this:

  1. Add a reference to kmapi.dll to your project
  2. argument 1 should be of the form: "IP:10.4.20.55,5004" - 'IP:' as is, the IP address set to your mc, port can be 5001/4/
  3. argument 2 is an MC command, try first with a simple command like "?ver"
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace KMAPIDemo {
  class Program {
    private static IntPtr device = IntPtr.Zero;

    static void Main(string[] args) {
      if (args.Length != 2)
        return;
      string ipAddress = args[0];
      string cmdToExecute = args[1];
      // *******************************
      // *** initialize and connect ***
      // *******************************
      int retVal = KMAPI.IKMInitialize(); // Initialize the API
      if (retVal != 0) {// if fail
        Console.WriteLine(string.Format("Error: Connection error (IKMInitialize): {0}", retVal));
        return;     // fail
      }
      uint connectionType = 7;  // COMM_TCPIP_DEDICATED = 7 - dedicated device => pre defined ip address
      try {
        device = KMAPI.IKMCreateController(KMAPI.PROD_GPMAC,
            "someName", // dummy
            connectionType,
            1,
            ipAddress);
      } catch (Exception e) {
        KMAPI.IKMTerminate();
        Console.WriteLine(string.Format("Error: Connection error (IKMCreateController): {0}", e.Message));
        return;
      }
      if (device == IntPtr.Zero) {  // if fail
        KMAPI.IKMTerminate();
        Console.WriteLine("Error: Connection error (IKMCreateController): device = 0");
        return;
      }
      // *******************************
      // *** Execute some commands ***
      // *******************************
      const int BuffSz = 100000;
      char[] responseBuff = new char[BuffSz];
      retVal = KMAPI.IKMExecuteCmdResponse(device, cmdToExecute, responseBuff, BuffSz);
      if (retVal != 0)  // fail
        Console.WriteLine("failed");
      else {
        string response = new string(responseBuff);
        int idx0 = response.IndexOf("\0");
        if (idx0 > 0)
          response = response.Substring(0, idx0);
        Console.WriteLine(string.Format("Command '{0}' => response '{1}'", cmdToExecute, response));
      }
      // *****************
      // *** shut down ***
      // *****************
      retVal = KMAPI.IKMDestroyDevice(device); // terminate KMAPI
      if (retVal != 0) {  // if fail
        Console.WriteLine("Error when destroying device");
        return;   // fail
      }
      device = IntPtr.Zero;
      retVal = KMAPI.IKMTerminate();
      if (retVal != 0) {  // if fail
        Console.WriteLine("Error when terminating");
        return;   // fail
      }

    }
  }
}


Error Messages

Most of the KMAPI functions return an error code. Successful KMAPI functions return KM_ERR_OK. Errors originate in the device itself or the KMAPI.
When the message originates within the KMAPI, an error number is returned which can be compared against the list of errors in the KMAPI header files (C/C++), or the global files (Visual Basic).
In addition the KMAPI also assigns a text message to the error which can be retrieved by calling KMErrorGetMessage. When the error originates in the device (drive or controller) the KMAPI “parses” the message and stores the relevant information including the error message and the error number as given by the device.
This information can be retrieved for the last error via KMErrorGetDeviceMessage similar to the Win32 KMAPI GetLastError function.
Finally, the text of the error message, as the device originally sent, can be retrieved via KMErrorGetOriginalDeviceMessage.

Sending/Retrieving Files

For the sending and retrieval of files the KMAPI provides users with two functions, KMPutFile and KMGetFile, respectively.
In addition to the device handle parameter, the path of the file and the actual command must be sent when calling either of these functions.

Advanced asynchronous message handling

Some controllers and drives generate messages not related to a specific command called asynchronous messages.
Some examples of asynchronous messages are overspeed warnings, limit switch closures and runtime error messages from softMC tasks.
When these messages are received the KMAPI converts them into Windows messages (events) which the programmer can request to have delivered to their application.


By default the KMAPI displays each asynchronous message in a modal dialog box (via the Win32 MessageBox function).
If the programmer wants to handle these messages differently the KMAsyncSetHandler KMAPI function allows a window to be registered as the destination for these messages.
KMAsyncGetHandler can be used to save the previous error handler to that the programmer can restore it on demand.


Like all Windows messages, WM_KM_ASYNC has two parameters, wParam and lParam.
lParam contains a handle to the buffer which contains the asynchronous message as received by the KMAPI.
The programmer can use KMAsyncGetMessage to get the asynchronous message from the KMAPI.


Asynchronous messages and Microsoft Visual Basic

Visual Basic does not provide an easy mechanism for directly handling Windows messages.
In order to overcome this limitation a custom control called KMAPI has been provided which has an event representing the receipt of an asynchronous message.
Placing this control on your form automatically initializes the KMAPI (KMInitialize) and registers the form for asynchronous messages.

Library Reference

KMAPI Initialization

KMInitialize

Prepares the KMAPI for use:

C/C++ KMErrorCode KMInitialize ( void )
Visual Basic KMInitialize() As Long
C# System.Int32 IKMInitialize ()



Return Value KM_ERR_OK if KMAPI is successfully initialized. KM_ERR_WINDOWS_API if the asynchronous message window can’t be created.
KM_ERR_MEM_LOCK if the application context was not successfully created.
Remarks The KMInitialize function must be called before any other KMAPI functions are called.
See Also KMTerminate
Example See Example #1

KMTerminate

Performs KMAPI cleanup required for proper application termination.


C/C++ KMErrorCode KMTerminate ( void )
Visual Basic KMTerminate() As Long
C# IKMInitialize ()



Return Value KM_ERR_OK if KMAPI is successfully terminated. KM_ERR_MEM_LOCK if the application context cannot be locked or removed.
KM_ERR_NO_CONTEXT if the application context cannot be found in the application context registry.
Remarks The KMTerminate function must be called before the application using the KMAPI terminates.
See Also KMInitialize
Example See Example #1

Device Management

KMCreateController

C/C++ KMDevice KMCreateController (KMProductType controllerProduct, LPSTR controllerName, KMCommType controllerCommType, short controllerID, LPSTR commOptions)
Visual Basic KMCreateController (ByVal controllerProduct As Integer, ByVal controllerName$, ByVal controllerCommType As Integer, ByVal controllerID As Integer, ByVal commOptions$) As Long
C# System.IntPtr IKMCreateController (System.UInt32 controllerProduct, System.String controllerName, System.UInt32 controllerCommType, System.UInt32 controllerID, System.String commOptions)



controllerProduct Type of controller to create
controllerName String name for the controller
controllerCommType How the API should communicate with the controller (see communication type description)
controllerID What the controller’s address is
commOptions COM port used by the controller
Return Value A handle referring to the controller.
Remarks See product type description for controllerProduct.
controllerName is provided for user convenience and is not used internally by the KMAPI.
See communication type description for controllerCommType.
commOptions is a general parameter that is intended for many uses. Presently, only connections of type COMM_TCPIP use this parameter. If COMM_TCPIP is selected then the commOptions parameter allows the user to specify what controller to connect to by IP address, controller name, serial number or DIP switch setting.
The format for commOptions is as follows:
  • “IP: xx.xx.xx.xx” where xx.xx.xx.xx is an IP address (e.g. “192.10.34.6”).
  • “NM: yyyyy” where yyyyy is a name assigned by the user to the Sys.Name property of the controller.
  • “SN: XXXXX-XXX” where XXXXX-XXX is the serial number assigned to the controller at the factory and printed on the model number label.
  • “DP: XXXXXX” where XXXXXX is the value (in decimal) of the DIP switch setting on controllers that support. This is useful for user configuration of addresses.

When connecting via serial the IP address should is always be specified as 91.0.0.2.
If commOptions is not used, the parameter should be an empty string (“”).
KMCreateController allocates memory on behalf of the user. This memory must be freed before program termination via KMDestroyDevice.
The range for controllerDevice is 1 - 9.

See Also ____
Example See Example #1

Device Access

KMExecuteCmd

Sends a command to a device.


C/C++ KMErrorCode KMExecuteCmd (KMDevice device, LPSTR cmdStr)
Visual Basic KMExecuteCmd (ByVal device As Long, ByVal cmdStr$) As Long
C# System.Int32 IKMExecuteCmd (System.IntPtr device , System.String cmdStr)



device Handle for the device the command is being sent to.
cndStr The command to send.
Return Value KM_ERR_OK if command is successfully transmitted
Remarks Sends the command cmdStr unmodified to the device specified by device. Should be used with commands that do not have responses.
See Also KMExecuteCmdResponse
Example See Example #1

KMExecuteCmdResponse

Sends a command to a device and waits for a response.


C/C++ KMErrorCode KMExecuteCmdResponse (KMDevice device, LPSTR cmdStr, LPSTR outStr, DWORD outSize)
Visual Basic KMExecuteCmdResponse (ByVal device As Long, ByVal cmdStr$, ByVal outStr$, ByVal outSize As Long) As Long
C# System.Int32 IKMExecuteCmdResponse (System.IntPtr device , System.String cmdStr , char[] outStr , System.UInt32 outSize)



device Handle for the device the command is being sent to.
cndStr The command to send.
outStr A buffer for the response.
outSize Size of the outStr buffer.
Return Value KM_ERR_OK if command is successfully transmitted
Remarks Sends the command cmdStr unmodified to the device specified by device. Should be used with commands that have responses.
See Also KMExecuteCmd
Example See Example #1

Example #1

This program shows how to initialize the KMAPI, create devices and access variables on each of the devices.

C/C++

/* Declare device handle */
KMDevice devController;
KMDevice axisA1;

/* Declare variables */
long valueL;
double valueD; 
char valueS [100];

/* Initialize the API */
KMInitialize();

/* Create a controller */
devController - KMCreateController (PROD_SSMC, "Main controller", COMM_PLUGIN, 1, "");

/* Create axes */
axisA1 - KMCreateSercosAxis ( PROD_SERVOSTAR, "A1", devController);

/* Move A1 */ 
KMExecuteCmd ( devController, "MOVE A1 100");

/* Get variables */
KMVariableControllerGetLongValue (axisA1, "VCRUISE", &valueL);
KMVariableControllerGetDblValue (axisA1, "PFINAL", &valueD);
KMVariableControllerGetStringValue (axisA1, "AMAX", valueS, sizeof (valueS));

/* Set variables */
KMVariableControllerSetLongValue (axisA1, "VCRUISE", valueL);
KMVariableControllerSetDblValue (axisA1, "PFINAL", valueD);
KMVariableControllerGetStringValue (axisA1, "AMAX", valueS);

/* Destroy device table entries */
KMDestroyDevice (axisA1);
KMDestroyDevice (devController);

/* Terminate the API */
KMTerminate();


Visual Basic

'Declare device handles
Dim devcontroller As Long 
Dim axisA1 As Long

'Declare variables 
Dim valueL As Long
Dim valueD as Double
Dim errorL As Long

'Initialize the API
errorL - KMInitialize()

'Create a controller
devController - KMCreateController( PROD_SSMC, "Main controller", COMM_PLUGIN, 1, "")

'Create axes
axisA1 - KMCreateSercosAxis( PROD_SERVOSTAR, "A1", devController)

'Move A1
errorL - KMExecuteCmd( devController, "MOVE A1 100");

'Get variables
errorL - KMVariablesControllerGetLongValue(axisA1, "VCRUISE", valueL)
errorL - KMVariablesControllerGetDblValue(axisA1, "PFINAL", valueD)
errorL - KMVariablesControllerGetStringValue(axisA1, "AMAX", valueS, Length(valueS))

'Set variables
errorL - KMVariablesControllerSetLongValue(axisA1, "VCRUISE", valueL)
errorL - KMVariablesControllerSetDblValue(axisA1, "PFINAL", valueD)
errorL - KMVariablesControllerSetStringValue(axisA1, "AMAX", valueS)

'Destroy device table entries
errorL- KMDesroyDevice(axisA1)
errorL- KMDesroyDevice(devController)

'Terminate the API
errorL - KMTerminate()


KMGetFile

Retrieve a file from a device.


C/C++ KMErrorCode KMGetFile (KMDevice device, LPSTR cmdStr, LPSTR filename)
Visual Basic KMGetFile (ByVal device As Long, ByVal cmdStr$, ByVal filename$) As Long
C# System.Int32 IKMGetFile (System.IntPtr device, System.String cmdStr, System.String fileName)



device Handle for the device the file is being retrieved from.
cmdStr The command string to cause the device to send a file.
filename Filename to save file to on host computer.
Return Value KM_ERR_OK if command is successfully transmitted
Remarks The filename (if there is one) in cmdStr and filename parameters do not have to match.
See Also KMPutFile
Example See Example #2

KMPutFile

Sends a file to a device.


C/C++ KMErrorCode KMPutFile (KMDevice device, LPSTR cmdStr, LPSTR filename)
Visual Basic KMPutFile(ByVal device As Long, ByVal cmdStr$, ByVal filename$) As Long
C# System.Int32 IKMPutFile (System.IntPtr device, System.String cmdStr, System.String fileName)



device Handle for the device the file is being sent to.
cmdStr The command string to cause the device to retrieve a file.
filename Filename of file on host computer..
Return Value KM_ERR_OK if command is successfully transmitted
Remarks The filename (if there is one) in cmdStr and filename parameters do not have to match.
See Also KMGetFile
Example See Example #2

Example #2

This program shows how to send and retrieve files to/from a device (controller or amplifier) via the KMAPI.

C/C++ example 2.1.png
Visual Basic example 2.2.png

Error Handling

Error handling is one of the most important elements to creating a robust application.
The KMAPI provides comprehensive error handling which allows the programmer to properly handle all situations. While using the KMAPI errors can occur at the following levels:

  • Internal to the KMAPI
    • host computer runs out of memory
  • Communication between the API and the device
    • device fails to respond in time
  • Internal to the device
    • a move cannot be made due to a limit switch being open


Every function in the KMAPI returns a result, which is almost always of the type KMErrorCode (Long for Visual Basic users). Each error type is well identified in the error code.
The following is an example of the proper method of handling errors returned from the KMAPI:

C/C++ error 1.1.png
Visual Basic error 1.2.png

Error Codes

The following is a list of the error codes that can be returned by the KMAPI.


Error code Description Value (hex)
KM_ERR_OK H00000000
KM_ERR_BAD HFFFFFFFF
KM_ERR_BAD_CRC H00800001
KM_ERR_TIME_OUT H00800002
KM_ERR_BAD_DEVICE_ID H00800003
KM_ERR_DEVICE_NOT_INSTALLED H00800004
KM_ERR_LOCK_FAILED H00800005
KM_ERR_NO_DATA H00800006
KM_ERR_ASYNC H00800008
KM_ERR_FAIL_SEND_MSG H00800009
KM_ERR_FAIL_ACK_NAK H0080000A
KM_ERR_FAIL_ACCEPT H0080000B
KM_ERR_FAIL_PROTOCOL H0080000C
KM_ERR_FAIL_RESPOND H0080000D
KM_ERR_UNKNOWN_MESSAGE H0080000E
KM_ERR_MEM_LOCK H0080000F
KM_ERR_FAIL_CREATE_FILE H00800010
KM_ERR_FAIL_OPEN_FILE H00800011
KM_ERR_FAIL_FIND_FILE H00800012
KM_ERR_UNEXPECTED_EOF H00800013
KM_ERR_NO_CONTEXT H00800014
KM_ERR_MEM_ALLOC H00800015
KM_ERR_INVALID_PRODUCT H00800016
KM_ERR_SYSTEM H00800017
KM_ERR_FAIL_FIND_NAME H00800018
KM_ERR_INVALID_TYPE H00800019
KM_ERR_NO_DEFAULT H0080001A
KM_ERR_NO_MAX_MIN H0080001B
KM_ERR_BAD_IRQ_NUMBER H0080001C
KM_ERR_INVALID_FORMAT H0080001D
KM_ERR_NOT_IMPLEMENTED H0080001E
KM_ERR_FAIL_FIND_MSG H0080001F
KM_ERR_NOT_DEVICE H00800020
KM_ERR_FAILED_OPEN_DEVICE H00800021
KM_ERR_INVALID_VALUE H00800022
KM_ERR_INVALID_DEVICE_CONTEXT H00800023
KM_ERR_GROUP_MAX_EXCEEDED H00800024
KM_ERR_AXIS_ALREADY_IN_GROUP H00800025
KM_ERR_FAIL_FIND_DEVICE H00800026
KM_ERR_FAIL_WRITE_FILE H00800027
KM_ERR_FAIL_READ_FILE H00800028
KM_ERR_CONFIG_ALREADY_EXISTS H00800029
KM_ERR_DEVICE_ALREADY_EXISTS H0080002A
KM_ERR_FAIL_PRODUCT_DLL H0080002B
KM_ERR_WINDOWS_API H0080002C
KM_ERR_VARIABLE_NOT_FOUND H0080002D
KM_ERR_SERIAL_FRAMING H0080002E
KM_ERR_FAILED_CLOSE_DEVICE H0080002F
KM_ERR_FAIL_PRODUCT_DLL H00800030
KM_ERR_SYNTAX_ERROR H00800100
KM_ERR_SSMC_ERROR H00030027
KM_ERR_SERVOSTAR_ERROR H00010027
KM_ERR_SSMC_DRIVER_ERROR H00040027

KMErrorGetMessage

Get text of the error message related to an error code.


C/C++ KMErrorCode KMErrorGetMessage (KMErrorCode errCode, LPSTR buf, short bufLen)
Visual Basic KMErrorGetMessage (ByVal errCode As Long, ByVal buf$, ByVal bufLen As Integer) As Long
C# System.Int32 IKMErrorGetMessage (System.Int32 errCode, char[] buf, System.UInt32 bufLen)



errCode Error code to get the message for
buf Character array buffer to store error message in
bufLen Length of buf array.
Return Value KM_ERR_OK if command is successfully transmitted
Remarks The text returned is device dependent and is not translated in any way.
If more than one line of text is returned the lines will be separated with newline characters (‘\n’).
See Also KMErrorGetDeviceMessage, KMErrorGetOriginalDeviceMessage
Example See Example #3

KMErrorGetDeviceMessage

Get original text and error number of last device error.

C/C++ KMErrorCode KMErrorGetDeviceMessage (KMErrorCodePtr pErrCode, LPSTR buf, short bufLen)
Visual Basic KMErrorGetDeviceMessage (pErrCode As Long, ByVal buf$, ByVal bufLen As Integer) As Long
C# System.Int32 IKMErrorGetDeviceMessage (System.IntPtr pErrCode, char[] buf, System.UInt32 bufLen)



pErrCode Pointer to variable to store last error number in
buf Character array buffer for device error message
bufLen Length of buf array.
Return Value KM_ERR_OK if command is successfully transmitted
Remarks Last device error is stored on a per application context basis.
The text returned is device dependent and is not translated in any way.
If more than one line of text is returned the lines will be separated with newline characters (‘\n’).
See Also KMErrorGetMessage, KMErrorGetOriginalDeviceMessage
Example See Example #3

KMErrorGetOriginalDeviceMessage

Retrieves entire original error message from buffer.


C/C++ KMErrorCode KMErrorGetOriginalDeviceMessage (LPSTR buf, short bufLen)
Visual Basic KMErrorGetOriginalDeviceMessage (ByVal buf$, ByVal bufLen As Integer) As Long
C# System.Int32 IKMErrorGetOriginalDeviceMessage (char[] buf, System.UInt32 bufLen)



buf Character array buffer to store error message in
bufLen Length of buf array.
Return Value KM_ERR_OK if command is successfully transmitted
Remarks The text returned is the original error message that was generated and stored in the buffer
See Also KMErrorGetMessage, KMErrorGetDeviceMessage
Example See Example #3

Example #3

This program shows how to get the text descriptions associated with any error number or the last error that occurred.

C/C++ example 3.1.png
Visual Basic example 3.2.png