AXY:Blending
Blending Behavior:
- global BF (<robot>.bf=<NUM>) is the default BF
- local BF (move <robot> BF=<NUM>) overwrites that default per motion
- this results in an effective BF per motion
- global BFP initialized by the system to -1
- local BFP overwrites global BFP per motion
- this results in an effective BFP per motion
- if the effective BFP is >= 0 (not negative), it overwrites the effective BF
for the previous motion
- the same shall apply to CP and CPP
with some side effects:
- globally setting BFP to >= 0 is probably a bad idea, because it will
overwrite any and all elaborate local BF, but that's the spec.