Difference between revisions of "MC-Basic:SYSTEM.JERKRATE"
Line 43: | Line 43: | ||
|SEE ALSO= | |SEE ALSO= | ||
− | * [[MC-Basic:axis.JERKRATE|axis.JERKRATE]] | + | * [[AXY:MC-Basic:axis.JERKRATE|axis.JERKRATE]] |
* [[AXY:MC-Basic:group.JERKRATE|group.JERKRATE]] | * [[AXY:MC-Basic:group.JERKRATE|group.JERKRATE]] | ||
* [[Motion Scaling Properties| Motion Scaling Properties]] | * [[Motion Scaling Properties| Motion Scaling Properties]] |
Revision as of 06:59, 14 August 2017
Language: | [[::MC-Basic:SYSTEM.JERKRATE|English]] • [[::MC-Basic:SYSTEM.JERKRATE/zh-hans|中文(简体)]] |
---|
This property defines the all system jerk maximum scaling factor. Maximum values of jerk can be scaled independently of velocity, acceleration or deceleration.
System jerk override multiplies corresponding group and axis JerkRate.
Short form
Sys.JRate
Syntax
Sys.JerkRate = <value>
?Sys.JerkRate
Availability
Since Version 4.0.1
Type
Double
Range
0.1 to 100
Units
Percents
Default
100
Scope
Task or Terminal
Limitations
Read/Write, Modal
In cases of multiple axes groups the group's jerk rate will be used for group's limits and the axes' jerk rate will be used in checking individual axes' limits. The total jerkrate value is combination of the system’s value and the element’s.
Examples
Setting Sys.Jrate = 50 will cause the system to reduce maximum jerk value to 50% of its original value. This means the motion jerk will not exceed: (sys.jrate/100)*(a1.jrate/100)*a1.jmax
?Sys.jrate