Difference between revisions of "AXY:MC-Basic:axis.BLENDINGMETHOD"
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+ | <!-- {{Languages|MC-Basic:axis.BLENDINGMETHOD}} | ||
{{MC-Basic | {{MC-Basic | ||
|SHORT FORM= | |SHORT FORM= | ||
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|SYNTAX= | |SYNTAX= | ||
− | '' | + | ?<''axis''>.BlendingMethod<br> |
− | '' | + | <''axis''>.BlendingMethod = <''value''> |
|AVAILABILITY= | |AVAILABILITY= | ||
− | + | Since Version 3.6.20 | |
|DESCRIPTION= | |DESCRIPTION= | ||
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* 2 – Superposition (SP) | * 2 – Superposition (SP) | ||
− | Continues path or CP method is very useful blending method in cases where continuity and velocity smoothness are required . In CP blending method user can be assured that maximum space velocities will never been exceeded. More than that the originally given path will be always followed. In this method the segments middle point will be always part of the blended path. Only two consecutive motions can be blended together. This presents the distance from the target point on which the blending (second motion) begins. The system automatically limits this value to the half of the segments length. | + | <font color="red"> |
+ | Continues path or CP method is very useful blending method in cases where continuity and velocity smoothness are required. In CP blending method user can be assured that maximum space velocities will never been exceeded. More than that the originally given path will be always followed. In this method the segments middle point will be always part of the blended path. Only two consecutive motions can be blended together. This presents the distance from the target point on which the blending (second motion) begins. The system automatically limits this value to the half of the segments length. | ||
− | The fast – superposition blending allows user to blend motions at any point of time starting from initial point of the movement up to the target. This blending mode is not limited by the combined actions of the two motions. Therefore, it is the sole responsibility of the user not to blend together motions that in combination produce velocities or accelerations out of allowed system limits. An additional feature is the blending ability to swap movements when the second is finished before the first, in this case we have continuous blending of the first and the third movement. | + | The fast – superposition blending allows user to blend motions at any point of time starting from initial point of the movement up to the target. This blending mode is not limited by the combined actions of the two motions. Therefore, it is the sole responsibility of the user not to blend together motions that in combination produce velocities or accelerations out of allowed system limits. An additional feature is the blending ability to swap movements when the second is finished before the first, in this case we have continuous blending of the first and the third movement.</font"> |
|TYPE= | |TYPE= | ||
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|LIMITATIONS= | |LIMITATIONS= | ||
− | The combination of CP <> 0 and FINAL VELOCITY <> 0 is | + | The combination of CP <> 0 and FINAL VELOCITY <> 0 is not allowed. |
* (unless bmethod=1 and cp=0 or bmethod=2 and bfactor =100). | * (unless bmethod=1 and cp=0 or bmethod=2 and bfactor =100). | ||
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|SEE ALSO= | |SEE ALSO= | ||
− | * [[ | + | * [[MC-Basic:axis.BLENDINGFACTOR|axis.BLENDINGFACTOR]] |
− | * [[ | + | * [[MC-Basic:axis.CP|axis.CP]] |
}} | }} | ||
+ | --> |